Website powered by
Charles Spall
Charles Spall
Real time VFX artist
Canberra, Australia

Summary

Charles Spall
Real time VFX artist

I’m a junior real time vfx artist. I’ve had a passion and interest in the development of video games since I was young. I have years of experience working as a team both in and out of the games industry. I’m experienced in the game art pipeline with a focus of Maya, Photoshop and Unity. I'm a keen learner always looking to broaden my horizons.
https://www.linkedin.com/in/charles-spall-001/

www.artstation.com/charles-spall

twitter.com/Exeohunter

Charlesspall.business@gmail.com

PROJECTS
MeltdownVR | PC - Unity
14 Weeks AUG 2020 - NOV 2020
https://jakeblack119.itch.io/meltdown-vr

The player must stop a nuclear power plant from exploding by performing a series of seemingly innocuous tasks in VR on the HTC Vive.

Roles/responsibilities - VFX, main gameplay, and environment Artist

A Lizards Tale | PC - Unity Engine
6 Weeks AUG 2020 - NOV 2020
https://alizardstale.itch.io/game

A 2.5D puzzle platformer set in a quirky fantasy world; about a Lizard Wizard stealing golden coins from a Dragon’s hoard.

Roles/responsibilities -VFX and Environment artist

EDUCATION
Advanced Diploma of Professional Game Development
Academy of Interactive Entertainment, AIE
FEB 2019 - NOV 2020
REFERENCES

On Request
FOCUS

Unity | Shuriken
Maya
Photoshop
KNOWLEDGEABLE

Substance Painter
Substance designer
Marmoset toolbag
Unreal

Skills

None

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unity
Unity
none
none